In the 13th Age Facebook group, a new GM asked for good examples of PC backgrounds. I offered some, but couldn’t help also giving advice on what makes a good background. (It’s one of my favorite mechanics in the game.) I said that a good background doesn’t just outline your character’s backstory in three or […]
In the latest episode of their groovy podcast, Ken and Robin talk gaming Swinging London, the rise of the horror auteurs, Gamestop in Carcosa, and the Hart Island amusement park.
“Tall, gaunt, cynical, with tragic eyes … like a man who had seen the inside of hell.” — description of Liam Tobin by IRA mole David Neligan Michael Collins, the George Washington of Ireland, picked a 23-year-old man named Liam Tobin to be his spymaster. If I were related to George Washington’s spymaster, I’d never […]
This idea was suggested to me by the Chatty DM, although in doing due diligence I found that Rob already mentioned it in a “Rob says” sidebar in the 13th Age GM’s Screen & Resource Book. So, the first piece of useful, actionable advice in this article is “go read the Resource Book in detail, […]
In the latest episode of their well-situated podcast, Ken and Robin talk location descriptions in city sourcebooks, Watergate era horror films, the eliptony of speed reading, and eldritch photographer William Mortensen.
The paintings of the Russian-born French artist Jean Béraud (1849-1935) offer a trove of inspiring images for the Paris sequence of your Yellow King game. Straddling the warring Impressionist and Academic camps, he specialized in scenes of everyday life and worked during and beyond the game’s 1895 setting. Like the action of a typical scenario, […]
In the latest episode of their rigorously temperature-checked podcast, Ken and Robin talk introducing complex settings, late 60s horror films, bad cooking advice, and the Tsarichina Hole.
I ran a 13th Age one-shot for some wonderful authors as a part of the online TBRCon (check out the full set of panels), and the fact that it was recorded gives a chance to talk about one of the most important but most ephemeral aspects of rpg play – gamemastering decisions. As a GM, […]
Well, 2020 is over, finally!!, as is January 2021, which looked horribly like it was going the way of 2020 for a while. COVID-19 vaccines are starting to be distributed, and hopefully life will return to something resembling normalcy over the coming months. However, there’s nothing normal about our newest pre-order, The Fall of DELTA […]
Current News: B****t As some of you may know, the UK crashed out of the European Union on December 31st. Previously, under the old customs rules, Pelgrane’s EU customers received their shipments tax and duty paid, because we made the supply under UK VAT rules. There was no VAT due because of the UK’s zero-rate […]


