Rob Heinsoo burrowed his way out of the ground, startling the Pelgrane staff tremendously, and delivered this 13 True Ways update. 13th Age is almost here! Quick – reserve your copy today at the Pelgrane Shop or your local game store and download the finished PDF! Matt Nelson entered the Monster Art +13 contest for […]
Tag Archives: 13th age
What’s it like to play 13th Age at Rob Heinsoo’s table? You might get an idea from listening to the actual play episodes from BJ Shea’s Geek Nation, or reading about playing the demo with Rob at PAX. Recently Rob wrote on his own blog about a rowdier-than-usual session of his home campaign. Enjoy. Reserve […]
Rob Heinsoo crawled miraculously unharmed out of the massive footprint left by a Koru Behemoth to give us this sneak peek at more 13 True Ways monster art… The Monster Art +13 contest we ran after the 13 True Ways Kickstarter had one entry that I discarded immediately. It was from Christoper Tatro and it read like […]
You can order 13th Age Second Edition directly from us, or order 13th Age at your favorite friendly local game shop and get the PDF for free! How to order 13th Age from your retailer and get the PDF: If your retailer is a member of the Bits and Mortar program, place a pre-order with […]
by Ryven Cedrylle 13th Age’s move from a Skill-based system to a Background-based system has far greater reach and power than is immediately evident on the first pass. The mechanics can handle a multitude of interesting nuances better than the standard d20 skill lists despite being a much smaller amount of information. In order to […]
Evenglare on the Pelgrane Press forums has built a one-page, fillable PDF character sheet for 13th Age. This very useful sheet can be downloaded here.
We sent the 13th Age manuscript to the printer last week. It’s a good feeling. The book looks great. I think you’ll be able to see the quality of Chris Huth’s final layout work for yourself. The magnificent editing job performed by Cal Moore is probably harder to see. Cal spotted innumerable problems and knew […]
Erik Kain recently gave 13th Age an excellent review on Forbes.com, saying: “…one of the best systems I’ve encountered—and I’ve either played or read the rules to countless d20 systems at this point—is 13th Age, a game cobbled together by Jonathan Tweet and Rob Heinsoo.” He then goes on to say: “13th Age is … […]
A 13th Age/Archmage System hack by ASH LAW The lich-king Mordred is on the throne, Merlin is imprisoned, and Arthur and his knights are over a century dead. Undead grail-knights roam the land dispensing the king’s ‘justice’, and plague-zombies terrorize the peasants. Welcome to the 13 Knights of Camelot – a setting for 13th Age’s […]
The 13 True Ways cover above is our first rough draft. Aaron and Lee still have lots of work they plan to do on it. That’s a wind-and-lightning powered druid fighting a dragon who has yet to be revealed. It gives us game designers something to strive towards. Lee calls the piece Over Drakkenhall. I […]
