by Gareth Ryder-Hanrahan Mysteries are undeniably tricky things. They’re closely related to crosswords. When you’re doing a crossword, bits of the solution come early and easy. 1 Across, six letters, “the crime of killing another person”. MURDER 3 Across, eight letters, “figure of speech, not unlike a simile”. METAPHOR Other bits are a little more […]
Tag Archives: detective
by Gareth Ryder-Hanrahan There are game designers who quail at the sight of a lengthy skill list, who argue that brevity and simplicity is the goal of game design. Such game designers are, of course, cowards. Merryshire’s ability list is enthusiastically baroque. Here’s the very first list, from 2023. And the current list. See, […]
