Tag Archives: night’s black agents

Call of Chicago: A Tremor of Foreboding

And so the time has begun for teases of Dracula Dossier content. Not least because the time is being taken up writing Dracula Dossier content instead of “Call of Chicago” content for See p. XX, but be that as it may. (If you’re wondering what The Dracula Dossier might be with all this content of […]

Call of Chicago: Secrets of the Cannibal-Rat Ghost Ship That Is Instant Expertise

GUMSHOE is a game system that privileges bite-size morsels of neat-sounding knowledge. Ideally creepy neat-sounding knowledge, handed out in such a way as to imply a whole universe of such things just beyond the players’ horizon. It’s as though Robin invented it thinking solely of me. Even before Trail of Cthulhu, I liked to make […]

Time Travel in the Rest of GUMSHOE

See P. XX A column on roleplaying by Robin D. Laws With Kevin Kulp’s TimeWatch RPG blasting through Kickstarter as only a chronoton can, you may be asking yourself if you can put time travel in other GUMSHOE games. We at Pelgrane are not in the business of telling you not what not to do […]

Running a Conspiracy Horror Campaign in Trail of Cthulhu

Conspiracy Horror in Trail of Cthulhu by Justin Farquhar These guidelines will help you to incorporate a thoroughly conspiratorial feel into your Trail of Cthulhu campaign. They make use of conspiracy mechanics found in Night’s Black Agents, so you will need a copy of the Night’s Black Agents (NBA) core rulebook as well as your […]

Review of Dust and Mirrors

Jonathan Hicks of Farsight Blogger fame has posted a great review of Dust and Mirrors, new original music for Night’s Black Agents by James Semple and his crack composing team. Jonathan says, “The themes on this album have an excellent atmosphere to them that suit the Night’s Black Agents game perfectly. I’m incredibly impressed with […]

See P. XX: Bloodbag Command

A column about roleplaying by Robin D. Laws   Hillfolk and Blood on the Show present a couple of series pitches that cross the streams with our flagship GUMSHOE games. Chris Lackey’s “The Whateleys” lets you play in Lovecraft territory from the cultists’ point of view. My own “Mutant City: HCIU” flips the police procedural […]

Dust and Mirrors – Music for Night’s Black Agents

Every spy needs a cool soundtrack The best espionage thrillers use music to bring audiences to the edges of their seats, with soundtracks that evoke suspense, danger and mystery. Now you can bring this same excitement to your Night’s Black Agents RPG adventures with Dust and Mirrors: Music for Night’s Black Agents. James Semple and his crack team of composers […]

The Call of Chicago: 7 Draculas, No Waiting

As I once more turn my hopeful eye upon The Dracula Dossier, digging back into things vampiric and espionagical, it occurs to me that it might be fun to wonder just who we talk about when we talk about Dracula. In The Dracula Dossier, every player knows going in that the Big Bad up on […]

Kabul: Not As Quick, Very Dirty

  [Editorial Note: We’re trying out formats for city writeup PDFs, between this and next month’s Ken Writes About Stuff on Mumbai. Let us know in the comments how you’d like to see our city PDFs look going forward. This one, for example, resembles a more detailed version of the “Quick and Dirty” writeup from […]

Refreshing Monologues

by Jonathan Turner We’ve all been there — facing down a vampire and scraping the bottom of the ability pool for points. Next time you’re stuck for just the right moment of badass for that Night’s Black Agents refresh maneuver, use one of these and bask in the approbation of your fellow gamers along with […]

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