Tag Archives: See Page XX
You might think that the horrendous rhythmic buzzing you hear emanating from our humble crag foretells doom, but never fear, it’s only the Great Pelgrane, snoring. The big fella slumbers deeply in his nest, hung over and sated from holiday feasting. Shall we all tell ourselves it was only cheese and crackers he was devouring […]
So, you’ve got your shiny new books (plural), rolled up your brand new characters (plural), and you’re ready for adventure (quite possibly plural, depending on how the dice rolls go)! But how to get started? Let us suggest some ways… 1. There’s A Dungeon Full Of Treasure It’s a classic for a reason. 13th Age […]
I often talk about how icon relationships are a powerful resource in the players’ hands. In this article, I’m going to discuss how I use the presence of multiple icons as a designer and a GM to make things interesting and challenging for the heroes. The icons provide background and context for the events in […]
A mere few weeks ago terrible heat gripped much of the northern hemisphere. Now the temperature has cooled, signaling the whispered approach of fall. Back to school is one of the Head Pelgrane’s favorite seasons. He flaps his leathery wings over quiet suburban streets, ready to swoop down and, with his piercing beak, snatch up […]

