Tag Archives: See Page XX
ICYMI last month, I mentioned that during the pandemic, See Page XX fell by the wayside. Thanks to the generosity of our Patreon backers, we’re delighted to bring it back, full to the proverbial brim of articles, new releases, details on the current status of everything we’re working on, and playtesting opportunities. A big thank […]
by Michael Duxbury Alteregomania is out on sale! It’s a standalone GUMSHOE One-2-One release, including all the core rules and background information needed to take investigative journalist Klara Koenig through her first adventure. I can’t wait to hear how players and GMs get on with the story! The world Klara inhabits is a dystopian take […]
Please email support@pelgranepress.com for instructions on how to take part in this playtest! Title: Cassilda’s Song: Paris section System:The Yellow King RPG Authors: Robin D. Laws Deadline for return of feedback: Tuesday 31st January 2023 Number of sessions: 1-2 sessions per each of the four adventures Description: Like the YKRPG itself, Cassilda’s Song consists of four books, […]
by Kevin Kulp Last month we explained rules for non-humans and gave you our first Ancestry for Swords of the Serpentine: Intelligent Animals. This month’s Ancestry is originally inspired by The Serpent’s Tongue, a piece of very Eversinkish art by artist Tom Bagshaw. Unsleeping Advisor Ancestry abilities: Ancestry (Unsleeping Advisor), Forgotten Lore, Laws and Traditions, Prophecy […]
For the last, er, twenty-five years or so, I’ve run a Cthulhu game every year at Warpcon. In recent years, they’ve been playtests or first drafts of material intended for publication – scenarios like A Cigarette, a Blindfold and You or, for that matter, Cthulhu City began life as con scenarios. But the early scenarios […]
We are slowly, but surely, getting back into the swing of things here in the Pelgrane’s Nest, and See Page XX is back! See Page XX is one of the key ways we communicate what we’re working on, and what’s coming up in Pelgrane Press, and during the pandemic this vital outlet fell by the […]
by Kevin Kulp Now that we’ve explained the rules for non-human Heroes in Swords of the Serpentine, let’s start with the first Ancestry: Intelligent Animals. Please go read those base rules if you haven’t yet, as it will make this article make much more sense. Each month’s Ancestry will follow the same format, as shown […]
by Kevin Kulp Classic sword and sorcery stories feature human heroes almost exclusively, but that doesn’t mean your game needs to look like this. If you want to use the GUMSHOE Swords of the Serpentine rules for high- or epic fantasy, you’ll want access to non-human heroes. This monthly series will feature Ancestries for non-human […]
