Eyes of the Stone Thief, the megadungeon campaign for 13th Age Roleplaying Game, is out now! Some of the many monsters trapped in the living dungeon are the Custodians – a group of earth elementals forced to serve the animating spirit of the dungeon. Ever since the Stone Thief was blinded when the Prince of Shadows […]
Tag Archives: See Page XX
It’s been bitterly cold and miserable here in London for the last few weeks, so we’ve been keeping ourselves warm with frenetic activity. This has paid off in the form of not one, but two new products for 13th Age – the launch of our 13th Age subscription product, 13th Age Monthly, with the Dragon […]
If you are interested any of these games, please email me with the game you wish to playtest in the subject line. Battle Scenes System: 13th Age Author: Cal Moore Deadline: February 28th Description: Iconic Battles Scenes consistent of 39 sets of themed encounters, one Adventure, one Champion and one Epic level for […]
Brought to you by experienced players and GMs, this is the advice novice TimeWatch agents wished they’d had before they were swallowed by a chronal anomaly, infected with clock plague or unexisted in a Ray-Jar Vu. TimeWatch offers players some subtle tactics that it’s possible to miss, especially when playing for the first time. Here […]
Eyes of the Stone Thief, the megadungeon campaign for 13th Age Roleplaying Game, is out now! Trapped In The Stone Thief To the Stone Thief, people are the irritating meaty grist in the delicious cities it consumes. Most of the unlucky souls swallowed by the dungeon are crushed to death, or fall victim to one of […]
If you are interested any of these games, please email me with the game you wish to playtest in the subject line. Battle Scenes System: 13th Age Author: Cal Moore Deadline: January 31st Description: Iconic Battles Scenes consistent of 39 sets of themed encounters, one Adventure, one Champion and one Epic level for […]
by James Semple Having recently completed the 13th Age Suite I was interested in writing something more contemporary again. While music for the Night’s Black Agents Dracula Dossier is on the horizon, I felt it had been far, far too long since I’d last written anything for The Esoterrorists. I remember that ever since I’d […]
by Scott Dorward A Poison Tree, which was announced late last year, is an epic campaign for Trail of Cthulhu. This takes the form of a generational saga that spans the globe and 350 years of history. Matthew Sanderson, Paul Fricker and I have been developing it for the last 18 months, and we are […]
The holidays and emergency present shopping beckon, so I will be relatively brief, and promise a full update including biz stuff in the next issue. Remind me to tell you about International Pelgrane Day, then, too. Out this month: 13 True Ways. The Book of Loot and Shadows of Eldolan in pdf; and Vendetta Run – […]
