Tag Archives: See Page XX

Stunning Weaponry in GUMSHOE

Stunning Weaponry in GUMSHOE Most GUMSHOE games discourage the use of TASERs and other real-world stunning technology. They’re incredibly effective in law enforcement, but it’s less exciting for play if either player characters or their opponents drop instantly after a single hit. Robin D. Laws’ investigative space opera Ashen Stars is a notable exception, where […]

Eternal Lies Never Dies

It was our intention with Eternal Lies, our epic Trail of Cthulhu campaign, to create a book to be brought alive by actual play, not just a handsome shelf-filler. And so it’s proved, with an Eternal Lies Keeper’s Community on Google+, advice and historical props over on the Yog-Sothoth forum, an interactive campaign map and […]

View from the Pelgrane’s Nest

Cat Tobin is off back to Ireland in a few days, so in the meantime we’ve been planning how Pelgrane Press will level-up under its new management, with improved marketing, better organised play and (my favourite) spending more time playing games and attending conventions. Mark Fulford of sister company ProFantasy Software has been working on […]

Convention GMs needed!

It’s our now-annual shout-out for Gen Con GMs! Last year, we ran more games than ever before, but this year we’re determined to beat that record. The  submission date for games is March 13th, 2015, so if you’re interested in running games at GenCon, email me for more information and to stay updated on our […]

The Plain People of Gaming: Otherworld (1)

Some of the fantasists of the early 20th century are arguable more popular and well-known than they were when they were alive. HP Lovecraft or Robert Howard, for example, with their Cthulhu and Conan tales cast titanic shadows over the fantasy genre. Other writers have slipped into comparative obscurity, like the wonderful James Branch Cabell. […]

See P. XX: Back to School with Alma Mater Magica

Page XX A Column about Roleplaying by Robin D. Laws With my nearly year-long Feng Shui 2 series properly ushered to its exploding, juncture-rattling big finish, and my days currently occupied by a mobile game project I don’t have to playtest, I thought the Thursday night game should slip back into the familiar waters of […]

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