Christmas comes but once a year, and it’s brought with it a host of Buzzfeed-themed headlines to enhance your seasonal cheer. So have a hot drink, sit back and relax with Some of The Most Incredible Things You’ll Read This Christmas. New Releases The Hillfolk Are Coming! Don’t Eat The Red Snow Blood on the […]
Tag Archives: See Page XX
A column about roleplaying by Robin D. Laws I designed DramaSystem to allow groups to impose their own dynamic on play. It gives you a framework and lets you decide what to do with it. So when it turns out that one-shot games tend to take on a cutthroat edge, that’s not because I installed […]
A column about roleplaying by Robin D. Laws Hillfolk and Blood on the Show present a couple of series pitches that cross the streams with our flagship GUMSHOE games. Chris Lackey’s “The Whateleys” lets you play in Lovecraft territory from the cultists’ point of view. My own “Mutant City: HCIU” flips the police procedural […]
See P. XX A column on roleplaying by Robin D. Laws Roleplaying offers a pleasure we don’t much mention or, for that matter, particularly think about. When you play with a group, you get to see how each of its members thinks. Here I’m speaking not so much of the content of their thought—about resource […]
by Paul Fanning When Paul sent us this larger-than-life character class he said, “A Fighter can accomplish many great deeds, fighting more fearsome foes and saving villages then regions then the world. But the Fighter is also essentially an action movie hero: more skilled than the average warrior or soldier, a little luckier, with grit […]
by Christopher Allen Christopher describes his vanguard character class as “a warrior-type designed to have more active in-combat choices and resource management than the Fighter — a complex Fighter, if you will — with a dash of healing capability.” What do you think of the vanguard? Join the discussion on the Pelgrane Forums. Vanguard To be a […]
The world has changed. Again. China wasn’t supposed to colonize 15th century North America, right? And yet you find yourself being attacked by eunuch swordsmen in what should be San Francisco. Some time traveler told the Golden Fleet about the Pacific oceanic gyre that would lead them to a rich new land. Someone you’ll have […]
13 Oracles by Gareth Ryder-Hanrahan Inspired by the oracles of Vincent Baker’s In A Wicked Age, these 13 Oracles may inspire improvised encounters or even whole adventures in your 13th Age campaign. There’s one Oracle for each icon, and each Oracle has four tables – places, objects, people and circumstances. There’s no right way to […]
If you are interested any of these games, please email me with the game you wish to playtest in the subject line. The New World System: The New World Author: Bill White Duration: 3-4 sessions Deadline: 31st December Description: The New World is a story-telling game about cultures in collision, and about the […]
We hope those of you already celebrating the holiday season are having a good time; here in dreary old London, the time for cheery mince pies and mulled wine seems horribly remote, despite the best effort of the shops. Luckily, the latest See Page XX is here to bring some Bollywood cheer to your November, […]