Tag Archives: See Page XX

The Plain People of Gaming: Six Tips on Convention Games

With Gencon upon us like an amorous gorilla of fun, here are six precepts that have served me well when running games at conventions. 1. Know The Player Characters The PCs are the players’ interface with your adventure. If there’s one bit of preparation you can never skimp on, it’s the player characters. You don’t […]

July 2014: View From the Pelgrane’s Nest

Our best intentions lay in ruins as we scramble, once again, to get all the books out for GenCon Indy. But our pain is your unalloyed pleasure, as we provide you with a slew of preorders and new releases for 13th Age, Trail and others. In addition, we have been nominated for a host of […]

The Enigmatic Icon Rises from the Black Lagoon; or, July’s Stone Skin Update

As summer envelopes us in its muggy embrace, I, the Enigmatic Icon, come to deliver you auspicious news. What’s that? No, I haven’t finally hunted down the interlopers to my island who stole the crown of golden vines from off my stony brow. Or gotten to the bottom of who’s been spreading rumors about my […]

The Plain People of Gaming – Lost Loot

Even as I write this, the indefatigable Chris Huth toils into the Canadian night, putting the finishing touches to The Book of Loot, our upcoming compendium of new magic items for 13th Age. The book’s crammed full of wonderful treasures and potent creations of sorcery, along with several items that we ourselves call out as utterly unforgivable puns. […]

Dreamlands – the Movie

A German filmmaker has adopted a very special genre: The legendary Dreamlands stories of H.P. Lovecraft. The crowdfunding campaign to finance Huan Vu’s new fantasy film started out with great success. Over 44,000€ were raised by IndieGoGo and crowdinvest in the first days. That beat even the expectations of the team. Filmfans can join the […]

View from the Pelgrane’s Nest – June 2014

This will be a short Pelgrane’s Nest – the fledgings are demanding fresh freelancer flesh (say that three times quickly!). The 13th Age work flow is now established, with the Bestiary printed, 13 True Ways on preorder, and two others in layout. Ken Hite has written much more than we expected for  his latest KWAS Voodoo […]

See P. XX: Alternate Procedural Resolutions for One-Shot DramaSystem

A column on roleplaying by Robin D. Laws When I run Hillfolk in a single session demo, I downplay the procedural resolution system. In the mode of play DramaSystem is tuned for, the extended campaign, the procedural system does the job set out for it. (For those who haven’t played yet, a procedural scene is […]

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