Tag Archives: Trail of Cthulhu

Lost In Smoke

A Trail of Cthulhu scenario hook A man of means acquainted with your group’s dilettante character, or a likewise well-connected investigator, seeks help with his son. Widowed as a young man when his wife Cora died of pneumonia, Adrian Heppel has become listless, distracted, and barely able to fulfill his duties at the State Department. […]

Investigative Spends in Demo Scenarios

I ran two Trail of Cthulhu sessions over the weekend (a stealth proof-of-concept of a possible upcoming setting). At a three or four hour convention game, the pressure of time means every scene has to count. There’s little time for backtracking or encounters that don’t go anywhere, and that pressure’s compounded if you’ve got a […]

That Tome with the Volvelle In It

As extensively, nay giddily, described in a recent episode of Ken and Robin Talk About Stuff, the two of us received a sneak peek at the books on display in the Royal College of Physicians’ current John Dee exhibition. Among the treasures we examined was Dee’s copy of Trithemius’ Polygraphie. Its pages include several volvelles, […]

Contemporary-Era Trail Ability List

  Ken’s upcoming Fall of Delta Green will get Trail of Cthulhu as far into the modern era as it’s likely to go for a while. In the meantime, here’s a quick and dirty ability list with which GUMSHOE investigators can learn too much about the Mythos in 2015 and beyond. With its forensic procedural […]

See P. XX: Making Trail Personal

See P. XX A column on roleplaying by Robin D. Laws Lovecraft specialized in tales of cosmic horror, in which the insignificance of mere personality pales when confronted with the utter indifference of a materialistic universe. His heroes go mad or are destroyed by monstrous stand-ins for a reality that takes no note of human […]

Driven By Our Loves – a new Sources of Stability option for Trail of Cthulhu

Driven By Our Loves A New Sources of Stability System for Trail of Cthulhu by Cat Ramen Trail of Cthulhu makes it clear that the Investigators are not simply pushed by their own need to investigative the Mythos; they also need the support of the people closest to them, their Sources of Stability. This system […]

The Book of the New Jersualem

The Secret War is coming to England. Will you be ready? It is 1927.  As Britain continues her slow recovery, August Darcy, a young journalist, is seized with a strange obsession.  He must recover the very essence of England – her traditions, customs, and legends – and he must do that even at the cost […]

A Poison Tree

A Poison Tree is a campaign for Trail of Cthulhu, a generational saga that spans the globe and 350 years of history. The players take on different roles across five chapters and three interludes, beginning in rural Wales in the seventeenth century, passing through settings as diverse as revolutionary-era Massachusetts, South Africa in the 1890s, […]

Call of Chicago: Who Lives at 66 College Street?

The scene: your Trail of Cthulhu game. The speaker: A player. “All right, I’m sick of being fed bafflegab by these mystic jerks, and I don’t want to read any more books that will keep me up for a calendar month with waking nightmares. We take the train to Providence, Rhode Island, go to” [quick […]

Cthulhu Apocalypse, Doomsday Edition Review

Ruth, over on the Illuminerdy, reviewed the Doomsday Edition of Cthulhu Apocalypse. Thanks Ruth! You can find the entire review on the Illuminerdy. Ruth says, “I found the Apocalypse Machine engaging in its versatility. It allows for an immense variety of apocalypses with even more resulting situations. A lot of post-apocalyptic writing, even in gaming, locks […]

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