See Page XX: The Pelgrane Press webzine
December 2023 Edition
From alien parasites to warped human conspirators, from hungry buildings to incarnations of drought, from gods torn from the pages of myth to war machines that hunt in wolf-like packs, Legions of Carcosa: The Yellow King Bestiary presents 86 new Foes to mystify, haunt and menace your investigators.GET THE PRINT & PDF
Ritual magic of the Belle Époque! The desperate Science Jaune of a war-torn continent! Parageometrical horrors perfected in the labs of the tyrannical, overthrown Castaigne regime! Signing, the latest way to turn social media dysfunction into sorcerous reality!
Your players can master them all—at perilous risk!GET THE PRINT & PDF
Read Fifth Imperative, the second novel in the Technician series which also includes The Missing and the Lost, as a tense, thought-provoking mystery of a dread-drenched alternate reality.
Or use it as a model for your sessions of The Yellow King Roleplaying Game when you play in its mind-bending Aftermath setting.GET THE PRINT & PDF
An anthology of stand-alone horror live action roleplaying games written by Banana Chan and Sadia Bies. Each game is set in suburbia and uses themes of food or consuming something as the centerpiece.STATUS: Final Kickstarter rewards are being sent. Relasing in December.
In The Paragon Blade, you play a hero in a fantastical land, still scarred by the evil of the fallen Hellbound Empire. Mystery and magic collide in tales of conspiratorial wizards, monstrous foes, and arcane intrigue that evoke classic tales of swords and sorcery.Designed by Gareth Ryder-Hanrahan for one player and one GM using the GUMSHOE One-2-One system.STATUS: Final art is being commissioned.
A campaign framework for Fear Itself. Building on the original horrifying work of Dave Allsop, Gareth Ryder-Hanrahan and Padraic Barrett’s The Ocean Game features four scenarios, new creatures and conspiracies of unremitting horror, and the realms beyond the Membrane.STATUS: Gareth editing based on post-playtest feedback; art in progress.
Trail of Cthulhu 2nd Edition
You may have heard whispers in the aether, or seen faint shimmerings on the tablets of wisdom you consult in darkness, but now it can be told: Trail of Cthulhu is getting a second edition!STATUS: Being written.
First Edition is the game of personal storytelling for one player and one GM. Incorporating new rules by GUMSHOE One-2-One and DramaSystem designer Robin D. Laws, First Edition features an accessible framework for creating compelling solo protagonist narratives.STATUS: Robin is working on post-playtest edits.
A massive scenario series by Robin D. Laws for The Yellow King Roleplaying Game, which spans all four of its core sequences.Its overarching plot turns on a contest between the two daughters of the King in Yellow, Cassilda and Camilla, who race with one another to destroy the timelines, winning the favor of their pallid father. Camilla seeks a cataclysm of blood and fire. Cassilda intends to dissolve reality into hallucinatory delirium.STATUS: Aftermath sequence in playtest.
A Poison Tree
A campaign for Trail of Cthulhu, a generational saga that spans the globe and 350 years of history as the players take on different roles across five chapters and three interludes. The campaign culminates in world-changing events in the present day, as the players correlate all of their findings, and decide on the destiny of humanity itself!A Poison Tree was originally conceived and written by Matthew Sanderson, Paul Fricker and Scott Dorward, and has been developed and updated by Gareth Ryder-Hanrahan.STATUS: Gareth working on edits based on playtest feedback.
The Lunar Society are a dining club of natural philosophers, industrialists, and radical intellectuals, the embodiment of the Enlightenment. They have wealth, knowledge, and principles. Simultaneously, members of the Bluestockings Society, who meet to discuss art, literature, and politics, have—in their most secret meetings—formed Friends of Blue, a private organisation set up to protect the world from the devastating knowledge of the Mythos. Boundary of the Darkness is an 18th century campaign frame for Trail of Cthulhu by Phil Masters and Sarah Saltiel.STATUS: First draft manuscript being developed by Cat.
We are thrilled to announce that Pelgrane Press are acquiring publishing company Gameplaywright.
Cat Tobin with what’s new in the Nest
Robin D. Laws follows up his most recent See Page XX article with an example of how to structure an adventure using his EZ One-Shot rules.
While personal hooks and drives ensure that your investigators are the ones to actually investigate the Mythos, what brings them together, as opposed to pursuing their own solitary mysteries? The Trail of Cthulhu rulebook offers several campaign frames; here are three more.
Update about the working days and shipping dates in December 2023.
An example foe for The Yellow King: Aftermath
An update about Trail of Cthulhu 2nd Edition crowdfunding. The date has been moved to March of 2024.
A preview of the upcoming Prophet of the Pyre campaign.
Many of your favourite titles have been awaiting new print runs, so here’s an update on the giant shipment that landed recently in our US warehouse, and all the smaller shipments on their way.
Our third preview of kin powers from the in-progress Beta playtest packet is for the elves who call themselves the silver folk, known as drow by their enemies.
In-character article about temporary festival food stalls in Eversink.
This month’s Ancestry is inspired by the cordyceps fungus, The Last of Us, and terrifying hiveminds. Be sure to read the previously published rules on Non-Human Heroes if you haven’t already.
Handout for The Esoterrorists.