Interview Techniques In Mutant City Blues

This article offers advice on how to run suspect and witness interviews in Mutant City Blues. It incorporates some real police techniques, as well as those TV cops sometimes use. This is not a game about corrupt cops who beat suspects. I’ve added a couple of techniques which will get Internal Investigations on your back […]

My New Botanist Friend

Dearest Mother, I was so pleased to receive your latest communication, taking particular delight in your account of the spring cotillion. If only I could have been there to witness Cecily’s debut! Please assure the great aunts that they needn’t worry about me in Paris. I have fallen in with a cadre of fellow Americans, […]

The Nailsuit Variations: Frag Man

Various Pelgranes have written mini-posts inspired by a different filtered image of a mysterious man in a suit of nails. Gareth’s contribution is a scenario hook for Fear Itself. We received a request to reset your password. If this wasn’t you, you can safely ignore this email. If this wasn’t you… What if it was? […]

An Automatically Sent Email About a Basement

Hey guys – Hope all is well with you in these crazy times. You haven’t heard from me for a while. I’ve had a bit of a problem lately and I’ve been trying to handle it myself without bothering anyone else. Especially you guys, since you did kind of warn me off but in my […]

View From the Pelgrane’s Nest – April 2024

I’m delighted to start off with a shout-out to our  estimable Patreon backers! Thanks to Peter, Bryan, Clark, Jim, Emma, Craig, Phil, Bryant, P. Troilus, Michael M, ScottKey, Michael B, Andreas, Ranting John, Samwise, Michael H, Andy, Mark R, Daniel F, Jiří K, heartdoc32, Marcus, and Cena!! NEW RELEASE: The Ocean Game pre-order Way, way […]

See P. XX: Payoff Interludes for GUMSHOE

A column about roleplaying by Robin D. Laws A recent observation I’m adding to my Things I Always Say file is that when players worry about a scenario being railroaded or linear, what they really mean is not that it lacked choices or branch points, but that they didn’t get to Do Their Thing. Many […]

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