Author Archives: Simon Rogers

Exclusive Offer for Pelgrane Customers

Our sister company Profantasy Software, produces the industry standard map-making software Campaign Cartographer. Here are a choice of two cut-price bundles exclusive to Pelgrane customers – more than 15% off. The 13th Age Bundle This choice gets you the core map-making engine Campaign Cartographer 3 plus the Cartographer’s Annual 2012. In September, as part of […]

August 2012: View from the Pelgrane’s Nest

August is GenCon month, but due to Beth’s foresight we are able to release a just-in-time Page XX. GenCon became a hard target for three new print releases, and when we get back, all these pre-orders will be going out. 13th Age will be the only outstanding pre-order left. These new releases are Night’s Black […]

The 13th Age Escalation Edition Download v3.0 Ready

This edition is on the threshold. All our art by Aaron and Lee is finished. Classes and systems are in place in broad strokes, development is underway, we’re pushing towards completion. The most significant shift in gameplay introduced in this edition come from monster damage expressions. Playtest feedback, and our own games, indicated that our […]

View from the Pelgrane’s Nest – July 2012

This month we celebrate Page XX’s ENnie nomination for Best Website with a super-duper bumper edition. A plethora of other Pelgrane products have been nominated in six categories, and you can read the full roster here. Our first Night’s Black Agents adventure The Zalozhniy Quartet is on pre-order, and the Stone Skin Press Kickstarter is […]

Review of Lorefinder on Futile Position

Futile Position is revewing ENnie award nominated products, and they check out Lorefinder our Pathfinder/GUMSHOE mash-up here. Lorefinder adds Pelgrane Press’ Gumshoe investigation rules onto Paizo’s Pathfinder system. Over 40 pages long, Lorefinder thoroughly covers Races, Classes, Spells, and Skills in the Lorefinder system, which provides a framework for your players to perform investigations without […]

Razed Concept Art

[ Ed: Steven Sander‘s has produced this distinctive image for Will Hindmarch’s GUMSHOE game Razed.] My approach to detailing the alien threats and adversaries of Razed was inspired by Ken Hite’s multifaceted approach to the Mythos in Trail of Cthulhu. Each style of enemy is not a single vision of alien menace but a category […]
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