Category Archives: 13th Age

13th Age game

13th Sage: Running the Siege in Make Your Own Luck

The Free RPG Day adventure Make Your Own Luck (get it here!) begins with an army of trolls and goblins besieging the town of Harrowdale. As written, the siege is a jumping-off point that gives the events in the adventure context. If you want to explore the ongoing tension and danger of defending a town […]

13th Sage: How to Create an Adventure Using a PC’s Background

In the 13th Age Facebook group, a new GM asked for good examples of PC backgrounds. I offered some, but couldn’t help also giving advice on what makes a good background. (It’s one of my favorite mechanics in the game.) I said that a good background doesn’t just outline your character’s backstory in three or […]

Campaign Wins

This idea was suggested to me by the Chatty DM, although in doing due diligence I found that Rob already mentioned it in a “Rob says” sidebar in the 13th Age GM’s Screen & Resource Book. So, the first piece of useful, actionable advice in this article is “go read the Resource Book in detail, […]

The GM Screen of Narcissus

I ran a 13th Age one-shot for some wonderful authors as a part of the online TBRCon (check out the full set of panels), and the fact that it was recorded gives a chance to talk about one of the most important but most ephemeral aspects of rpg play – gamemastering decisions. As a GM, […]

13th Age Books Queuing Up

Crown of Axis The arena officially opens in a month! In the next Page XX, you’ll have the opportunity to purchase Wade Rockett’s PDF-only intro adventure. It’s in the middle of layout now and has been slotted into the schedule as Pelgrane’s March 1st release. Until then we leave you with Simone Bannach’s illo of […]

13th Sage: Behind the Scenes of Crown of Axis, Part Two

In part one I described how Crown of Axis began with an invitation to write the next big introductory adventure for 13th Age, and my idea to set it in the Emperor’s city of Axis. I just had to convince Rob Heinsoo this was a good idea! First, I read everything ever written about Axis in […]

13th Age: The Register of Capricious Constellations

by Julian Kay As penned by Viriel Pyrolea, formerly an esteemed seer of Lightwood, recently appointed as Imperial Astrologer. His appointment is rumored to be penance service for promoting piracy along the Spray. The capricious register consists of constellations held as neither strictly opposed to Imperial fortunes, nor loyal. Use in Imperial heraldry isn’t unknown, […]

Behemoths: Paths of the Koru

Fight off the creepy menace of the Shambler and its fungus-encrusted rot elves; join the Scavenger’s Parade to four magical markets in the far corners of the Empire; climb Skyveil’s spiral shell up into the overworld; or ride the massive behemoth, Dolphin, as it transitions between its land-form and its undead-haunted nightside-form in the depths […]

13th Age: The Register of Imperial Constellations

by Julian Kay As penned by Viriel Pyrolea, formerly an esteemed seer of Lightwood, newly appointed as Imperial Astrologer as penance service for spurring theft and piracy along the Spray. During my time in Axis, I have seen Thronehold’s glistening mounts, the clouds of Wyrmblessed, the liminal spaces between the palace portals, and more. But […]

13th Sage: Behind the Scenes of Crown of Axis, Part One

With Crown of Axis out of its design and development phases and currently with the editor, I thought See Page XX readers might be interested in hearing how the adventure came about—a behind-the-scenes look at how one adventure came to be, for aspiring RPG designers or anyone who likes to hear how the sausage gets […]

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