Category Archives: 13th Age

13th Age game

13th Age Nominated for 3 (+1) ENnie Awards

Pelgrane Press has received 15 nominations in 11 categories for 9 products in this year’s ENnie awards, in a field festooned with stellar games and publishers. And this year, 13th Age is up for Best Game, Best Rules, and Product of the Year. BUT WAIT, THERE’S MORE. Midgard Bestiary: 13th Age Compatible Edition from Kobold Press (designed by ASH LAW and […]

13th Age Monsters List

Over on the very active Google+ 13th Age community, Sean Dunstan has pulled together a complete list of monsters from the core 13th Age rulebook, the 13th Age Bestiary,  13 True Ways, and Eyes of the Stone Thief. John Clayton has kindly reproduced that here in table format; you can also download it as a zipped […]

The Plain People of Gaming – Lost Loot

Even as I write this, the indefatigable Chris Huth toils into the Canadian night, putting the finishing touches to The Book of Loot, our upcoming compendium of new magic items for 13th Age. The book’s crammed full of wonderful treasures and potent creations of sorcery, along with several items that we ourselves call out as utterly unforgivable puns. […]

13th Age Bestiary Caption Competition Winners

Now that the 13th Age Bestiary is about to ship, and design on 13 True Ways is finished, we can turn our attention back to other important things. Like announcing a contest winner! We invited readers to submit captions for Rich Longmore’s great illustration of a bronze golem looming over an owlbear cub. We selected […]

13th Sage: Monsters in the Party

While the 13th Age Bestiary was in playtesting, we heard some fun stories about groups that temporarily allied with monsters and wanted guidelines about how to handle their unlikely allies. Here’s Jonathan’s advice to GMs on handling this unusual situation, along with a paragraph I’ve inserted that addresses healing. –Rob Heinsoo By Jonathan Tweet 13th Age […]

Make Your Own Luck Errata

If you got your hands on a copy of Gareth Ryder-Hanrahan’s Free RPG Day adventure Make Your Own Luck, you may have noticed that it’s a great adventure. You may have also noticed a couple of typos. Wizard pre-gen: the descriptions for abjuration and evocation are switched. Rogue pre-gen’s powers: the rogue’s powers accidentally got left off – here’s […]

This site uses cookies to offer you a better browsing experience. By browsing this website, you agree to our use of cookies.