Category Archives: Gumshoe

GUMSHOE general category

Razed Concept Art

[ Ed: Steven Sander‘s has produced this distinctive image for Will Hindmarch’s GUMSHOE game Razed.] My approach to detailing the alien threats and adversaries of Razed was inspired by Ken Hite’s multifaceted approach to the Mythos in Trail of Cthulhu. Each style of enemy is not a single vision of alien menace but a category […]

Video Interview with the Secret DM

In this Gamerati interview, I talk Hillfolk, Stone Skin Press, Dreamhounds of Paris, The Gaean Reach, and our plan to apprehend Flattop, with David Melmo, the Secret DM.  Check out his lovely intro, subscribe to Ed Healy’s Gamerati YouTube channel, or dive in directly below.

Five Reasons to Fear Quandos Vorn

During character generation, after determining why they want vengeance against the common enemy called Quandos Vorn, Gaean Reach players specify why catching up with him will prove a task of epic difficulty. Each supplies a reason of particular relevance to his own motivations and backstory. In the in-house playtest, it was determined that Quandos Vorn: […]

Five Reasons to Hate Quandos Vorn

With Hillfolk in outside playtest and on the brink of a crowdfunding campaign, I’m now in the early stages of The Gaean Reach, Pelgrane’s game of interstellar vengeance, based on the classic cycle of SF novels by Jack Vance. While I originally thought this would be a Skulduggery variant with some GUMSHOE grafted on, it […]

The Once and Future Vice-President

A Ripped From the History Books scenario premise for Trail of Cthulhu It is 1936. Agriculture Secretary Henry Wallace, hailed for his New Deal innovations, is easily the most mystical of cabinet secretary in US history. A self-proclaimed spiritual seeker of Theosophist bent, he openly connects his occult beliefs to his liberal politics. He even […]

All the Investigative Men

Rewatching Zodiac recently, I was struck by the desire to see David Fincher similarly tackle the Mothman incidents of 1966-1967. This is no swipe at Mark Pellington’s The Mothman Prophecies, which I quite like for the way it evokes the enveloping paranoia of paranormal inquiry. It does, however, impose a cinematic structure and sense of […]

Seeking Toronto-Area Gamer For Thursday Night Playtest Group

I am once again looking to augment the ranks of my Thursday night playtest group—hence this open call for one new recruit. To join the group, you’ll need to be reliably free on Thursday nights and able to get to the Bloor-Bathurst area in downtown Toronto. We meet from 7 pm to 10 pm. You […]

Illustrations and Expectations, or the Four-Gun Kch-Thk

In what might be our first Ashen Stars FAQ, I’ve been asked if Jerome Huguenin’s cool image of a kch-thk warrior means that player characters of his locust-like species get four Shooting attacks per round. As the questioner pointed out, the illo will have his players making an impassioned case for it. The reality is […]

New Releases

Dead Rock Seven, the first set of adventures for Ashen Stars is available for pre-order; PDF now, print version in August shipping with Ashen Stars. If you are a pre-orderer, you should have received an email for us with an offer, and an update to your existing Ashen Stars order. The Out of Time print […]

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