I didn’t take any advanced statistics courses in college, so that title may not be precisely accurate. Survey, survey. Oh, yes. Simon sent out a survey to all the current subscribers of Ken Writes About Stuff, upon whom may blessings shower without sensible restraint. We got about 180 responses back, which is a pretty good […]
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If you are interested any of these games, please email me with the game you wish to playtest in the subject line. Heaven in a Wild Flower System: Trail of Cthulhu Authors: Matthew Sanderson Deadline: May 31st Description: In late 1931, Professor Harold Bradley, a botanist, was part of a scientific team sent […]
A column on roleplaying by Robin D. Laws In The Gaean Reach Roleplaying Game, your team of interstellar grudge-holders journeys to the galaxy’s darkest crannies in search of the arch-criminal Quandos Vorn. In reprisal for the despicable wrongs he’s done each of you, you’ve sworn to track him down and send him to his grave. […]
A column on roleplaying by Robin D. Laws Your Mutant City Blues characters may spend their on-stage time putting down major cases with an extra-human slant. But just like their TV procedural counterparts, we see them only when they’re working the interesting cases. We can assume that they investigate plenty of routine cases between episodes. […]
…or, When Your Car Battery Goes Dead Outside the Jorgamundr’s Lair, It Ain’t No Coincidence A Column on Roleplaying by Robin D. Laws Your assignments for the Ordo Veritatis take you into zones where the membrane between our reality and the terrifying realm of the Outer Dark nears the breaking point. In such places you […]
ASH LAW designed some of our favorite monsters in the 13th Age Bestiary (which you can buy here.) Her latest project is the Midgard Bestiary for Kobold Press, converting 100 monsters designed for D&D 4th edition to 13th Age. We asked ASH to share her process for converting 4e monsters to 13th Age, and we’ve […]
From now through April 1, you can take $5 off the Midgard Bestiary, 13th Age Compatible Edition at the Kobold Store with the promo code P3LGR4N3. (You can actually use it for any Kobold Press product with a minimum $5 purchase.) It’s a fine complement to our own 13th Age Bestiary, with monsters from the Midgard Campaign Setting including […]
by Martin Killmann Many types of barbarians roam the wilderness of the Dragon Empire, drawing on the power of winter’s ice, infernal fury, or death itself. With these options and others in Part 1, you can enhance the relatively bare-bones barbarian class in 13th Age in all sorts of interesting ways. Winter Storm The following […]
Avoiding the Gimmick by Kevin Kulp TimeWatch, Pelgrane Press’s recently Kickstarted game of investigative time travel, falls into the same category of games that play quite differently as a one-shot than they do as a continuing campaign. Feng Shui, Trail of Cthulhu, and Night’s Black Agents fall into this category as well, as does Paranoia… […]
Hello, my name is Kendall Jung and I’m one of the mods on the Pelgrane 13th Age forums, host of Vault of the 13th Age (http://www.13thage.org) and I have also taken up the mantle of “Official GM Wrangler” for GenCon and Origins this year. Together with Cat Tobin and Wade Rockett, we’re feverishly working towards […]
