By Robin D Laws Each time we create a GUMSHOE rules set for a fresh setting and genre, we discover specific needs for new rules structures. Will Hindmarch’s post-apocalyptic Razed will include new rules treating scavenging as a form of information gathering. Kenneth Hite’s Bookhounds of London, an imminent sourcepack for Trail of Cthulhu, includes […]
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By Mike Drew In a game as focused on books as The Bookhounds of London, it is worth taking some time to consider what makes up a book and how to describe them effectively. Book Sizes Start with a large sheet of paper and fold it once vertically. You now have two leaves and four pages, […]
By Mike Drew In a lot of roleplaying games a character’s profession can become just an excuse on which to hang a skill-set, or become replaced by the generic aspect of ‘adventurer’ or ‘investigator’. Whatever 9-5 they were originally doing becomes replaced by saving the world. Bookhounds should be a little different. The character’s jobs […]
Hello Non-Bovines, I’ve been out of touch with my two-legged followers for too long I know, but we’ve been busy. Hamish’s online shortbread business has taken off and we’ve been knee-deep in caster sugar since April, trying to pre-empt the Christmas rush. Then the other week a letter dropped into my hayrack. Here’s what it […]
Editor: This is the foreword, written by Steve Dempsey, to Augustus Darcy’s Guide to Occult London – the companion book to Book-Hounds of London. The Guide is written by Paula Dempsey. The image is by Jérome H, from the forthcoming Book-Hounds of London. Augustus Darcy is dead. This news will come as a shock to […]
RetroPunk, our Portuguese translators, interviewed Trail of Cthulhu author Kenneth Hite and allowed us to publish the untranslated version here. How long have you been into RPGs? I’ve been playing (and mostly GMing) RPGs since 1979; I got into it with Basic Set D&D and then right into AD&D; from there, it was an explosion […]
Author: José Muñoz Espadero, Illustrator: Alex ‘Koña’ García The mere existence of bloodthirsty creatures and the risk of facing them is one of the leitmotivs of The Esoterrorists and many other terror and investigative games. Realizing the existence of such vile creatures, full of claws, jaws or prehensile appendages and their blind and intrinsic hate […]
Editor’s note: I spotted this engaging actual play post on rpg.net and asked the author to write a piece on it. If you want to have a go, conversion notes are available on the Trail of Cthulhu resources page. Running ‘Masks of Nyarlathotep’ in Trail of Cthulhu by Russell Andrews I hadn’t intended to pick […]
By Peter Freeman and Jim Webster The Gaean Reach is a fictional setting created by author Jack Vance and developed across a series of loosely connected novels. It exists in the far future and can be defined as those parts of our galaxy in which human colonies have become established. The scope of the Gaean […]
By Will Hindmarch Last week, I finished the first playtest campaign for RAZED. This is bad because I wasn’t planning on ending the campaign when I did, but I’m moving 700 miles and so the campaign had to come to a close. This is good because RAZED is meant to be a game that supports […]
