Cthulhu City, our new Trail of Cthulhu setting about a monstrous, mythos-haunted city adapts the Night’s Black Agents Heat mechanics to model Suspicion. Think of Suspicion as a slow simmer compared to Heat’s flash-fry. Rising Heat means police SWAT teams chasing you through the streets and airports shutting down; rising Suspicion implies police detectives knocking […]
Category Archives: General
We know that shelf space is at a premium in your store, and that you want quick turnaround. Some retailers are concerned about stocking rolepaying games, but there are upsides to roleplaying games for a retailer. For the amount of space they take they generate good margin, and RPG players tend to be loyal customers […]
We were as surprised as anyone that our announcement of 13th Age—a new d20-rolling fantasy RPG by the lead designers of 3rd edition and 4th edition—happened right when Wizards of the Coast announced that 5th edition was on the way. Though part of the same tradition, the games had fundamental differences in approach, and provide […]
I’m working on the (somewhat delayed) first draft of Night’s Black Agents One2One, provisionally titled SOLO. These vampires nearly featured as the villains, but for various reasons, they got cut. Here’s the salvaged text, plus their standard NBA stats. The Conspiracy They are the Sinful Elect, damned to immortality through sin. Each of them committed some terrible transgression […]
by Rob Heinsoo I’ve known editors who agonize over the placement of a comma in a card game rulebook ten years after the game released . . . and other editors who nodded knowingly when I told the stories as what I thought was an example of caring way too much! My own nibbling regrets, […]
Climb into your time machines and set the dial to Indianapolis. It’s Ken and Robin Live from Gen Con 2017!
Gen Con 50 is over, and we’re catching up on all the work it’s generated. Gen Con also acts as a magnet for new releases, so we’ve got a bunch of those, too. The 13th Age Bestiary 2, Cthulhu City and Out of the Woods are all off pre-order and are available, shipping now. A […]
In the demonologist playtest I ran a week ago, the non-demonologist character in the party cast turn undead against a mixed group of zombie mooks and ghostly mooks. We were halfway through the attack when we all realized, no, this couldn’t be right, something was wrong with our results. I must have half-remembered an […]
THE NECROMANCER By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. MORTAL MAGICS […]

