July, as always, is a scramble to get books out for Gen Con, complicated by managing our most successful Kickstarter. Our printers Thomson Shore have indulged us by pushing print deadlines to the limit. The 13th Age Bestiary 2 is printed and shipping to our fulfilment points, Cthulhu City and Out of the Woods are […]
The big news from the last month is the successful funding of The Yellow King RPG Kickstarter, which raised a whopping £167,341 in pledges. Thanks to everyone who backed it! If you missed it, you can still pre-order at the Kickstarter pledge levels through our dedicated pre-order store page, here. We’re hoping to release The Yellow […]
In The Book of Demons, we introduce the idea of hellhole-specific demon powers. Instead of using the standard random demon power table, the book provides tailored tables of random powers, so demons from the Ratwood are more likely to have, well, ratty-woody themed powers, and demons from the Floating Market have a chance of powers […]
If you are interested in playtesting any of these games, please email us with the adventure you wish to playtest in the subject line. Title: The Demonologist class from The Book of Demons System: 13th Age Author: Gareth Ryder-Hanrahan, Paul Fanning & Rob Heinsoo Deadline: 30th September 2017 Number of sessions: 6-8 Description: There’s a new type of magician […]
THE CLERIC By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. This time, we […]
In the latest episode of their prophetic, fluffy-tailed podcast, Ken and Robin talk rival investigators, mapping Lovecraft’s cities, tricks to move your GMing from trad to story, and the white doe of Sertorius.
Carnivals have always exuded a faint fetor of menace. Itinerant strangers come to town, some of them dressed as clowns, and try to trick you or exploit the basest depths of your curiosity. They exist to break down boundaries, give you permission to indulge, and then move on, leaving you, the seemingly innocent townsfolk, to […]
In the latest episode of their peripatetic podcast, Ken and Robin talk Tour de Lovecraft: the Destinations, laconic GMing, narrative sharing and the Chicago Phantom.
The ENnie award nominations have been announced, and the voting booth is open. The ENnies are annual awards which celebrate and reward the year’s best roleplaying game releases. They are run by ENworld – a huge and popular forum devoted primarily to roleplaying games. Each year at Gen Con they host a ceremony which acknowledges […]