One of the suggested campaign frames in Cthulhu City casts the investigators as journalists on Newspaper Row, working for one of Great Arkham’s competing newspapers. Let’s borrow a page (yellowed, and a little stained) from Bookhounds of London and look at the mechanics of playing a journalist. Newspaper Credit Rating Each newspaper has a Credit […]
See Page XX a column on roleplaying by Robin D. Laws In his influential book on the films of Howard Hawks, the late film critic Robin Wood identified one of the director’s key themes as “the Lure of Irresponsibility.” This phrase has stuck in my head over the years, connecting itself to a subject far […]
Both Cat and I attended the College of Wizardry LARP, which was pretty all-embracing. Luckily we have Alex ensuring that the company ran in our mental and physical absence. This month, Cthulhu Confidential, Valkyrie Gambit and the TimeWatch GM Screen and Resource Book has gone to the printers. Out of the Woods, our first Trail […]
I’ve been busy with monster design and development, pushing to have Lions & Tigers & Owlbears: 13th Age Bestiary 2 headed to layout in the next couple weeks. I’ve got monster design on the brain. So today’s column is about monster design, but it’s not exactly about current monster design. Back when we were finishing […]
In a flu-ravaged episode of their 100% malediction-free podcast, Ken and Robin talk dude PCs in Amazon land, Bulgarian occult, cursed places and 30s LA cults.
The Armitage Files is Robin D Laws’ groundbreaking adventure of improvised Mythos investigation. Cthulhu Confidential is Robin D Laws’ groundbreaking game of solo Mythos investigation. Putting two groundbreaking products together is hazardous for Gamemasters. You run the risk of collapsing the ground beneath you. However, the risk can be worth it: improvised play supports the […]
“We have digressed on these matters, not out of a desire to criticize Herodotus, but to show that wondrous tales tend to prevail over truthful tales.” — Diodorus Siculus (c. 60 BCE), anticipating John Ford by 2,000 years Not that we normally have any truck with wondrous tales here in this here column, no sirree. […]
In the latest episode of their tapas-strewn podcast, Ken and Robin talk vampires in Asturias, Slenderman, plot immunity and Glenn Miller.
THE SORCERER By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. Last week […]
In the latest episode of their fourth wall shattering podcast, Ken and Robin talk metagaming, food crimes, and Ken’s Bay Area book haul.