13th Age Character Builds: Arcane Sorcerer

THE SORCERER By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. Sorcerers are […]

Queen Bess

Ripped from the history books, here’s a great choice the next time you’re asked to create a Trail of Cthulhu player character: Bessie Coleman, aka Queen Bess, pioneering African American aviator. An active protagonist if ever there was one, she taught herself to fly when neither women nor black people were supposed to do so. […]

See Page XX – February 2017

We’re putting the finishing touches to some overdue projects this month, including sending the final version of Cthulhu Confidential – now with an additional chapter about the Mythos, and many typo fixes – to the printers. We’ll be closing pre-orders for this on March 21st. We’re also shipping the physical Hawkins Papers to Kickstarter backers […]

What Would You Create With All Our Stuff?

If you could use Pelgrane Press artwork, settings, and original characters for original, fan-made materials, what would you create? If you could create your own GUMSHOE game, 13th Age compatible supplement or game powered by the system which powers the 13th Age what would you do? This article doesn’t answer those questions – but it […]

February playtesting

If you are interested any of these games, please email us with the adventure you wish to playtest in the subject line.     Title: The Persephone Extraction System: Night’s Black Agents Author: See individual entries Deadline: 31st March Number of sessions: 2-4 Description: THE PERSEPHONE EXTRACTION is a campaign for Night’s Black Agents. Each of the adventures below should take […]

The Order of the Ages

My current project (ONE of my current projects, so many current projects) is the (provisionally-titled) Book of Ages, for 13th Age. It’s mostly a grab bag of “cool stuff from previous Ages” – monsters, magic, feats, legends, adventure seeds – but here’s one of the early sections, discussing persnickety world-building questions and assumptions.  * * […]

See Page XX: Our Mythos Creature Problems Continue

See Page XX a column on roleplaying by Robin D. Laws Carrying on from last month, here are some more Problem cards to use with GUMSHOE One-2-One mythos creature encounters. For context, see the previous installment. You can download the laid out Problem Cards here. Great Race of Yith Problem from Fighting Challenge: Lightning Gun […]

This site uses cookies to offer you a better browsing experience. By browsing this website, you agree to our use of cookies.