13th Age 2E: Wood Elf Kin Powers

Here’s another installment of the new kin powers from 13th Age 2E. If you played using the original core book, you probably noticed that wood elves rocked. That presented a challenge which we did not tackle in the Alpha Playtest Packet. Here’s what’s coming in the 2E Beta Playtest Packet in a few weeks Wood […]

Night’s Black Agents: Odd Jobs

The Agents in Night’s Black Agents are burned spies, out of favour with their former agencies, banished into the cold – but even a broken spy has uses. Smiley got called back from retirement all the time; unsanctioned operations call for unsanctioned assets. What sort of unofficial intel ops might your Agents get involved in […]

The Vroomfondel Technique

Player input into a game is a wonderful and multifaceted thing. It’s not just that it takes some of the burden of creativity off the GM (“I don’t know, you tell me who your character knows that’s an expert on Etruscan demonology”), it also gives the players a sense of investment and ownership, and gives […]

Three New Monsters for Fear Itself

Window People Don’t think of it as a window. Call it a frame of reference. A portal. A discontinuity. We are not you.  The Window People are seen only tangentially. You’ve seen them from a moving train, glimpsed them while driving, out of the corner of your eye. Strange almost-people, ungainly and spindly, doing strange […]

February 2024 playtesting

Please email support@pelgranepress.com for instructions on how to take part in this playtest! Title: Cassilda’s Song: This is Normal Now section System: The Yellow King RPG Authors: Robin D. Laws Deadline for return of feedback: Monday, June 3rd, 2024 Number of sessions: 1-2 sessions per each of the four adventures Description: Like the YKRPG itself, Cassilda’s Song consists […]

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