Ballad Hunters Design Diary: Compass Verses

by Tristan Zimmermann “Compass verses” are the best mechanic in Pelgrane’s forthcoming RPG, Ballad Hunters, a game described in this Page XX article. It’s the mechanic my playtesters consistently talk about after they play the game: how much fun they had with their verse, and how differently the game would have gone if they’d had […]

13th Age 1e pre-generated characters

Official Pre-Generated Characters Level 1-4 Gen Con 2015 pregens (PDF) by ASH LAW level 1 – 4: Half-Elf Fighter, Forgeborn Cleric, Tiefling Hellsinger (customized bard/barbarian multiclass), Dwarf Ranger with bear companion, Wood Elf Druid and Human Wizard. To speed things up, we pre-split the 8 background points into three backgrounds: 4-point, 3-point, and 1-point. Level 2 pregens (PDF) by Nathan Panke, […]

Celebrating 2nd Edition: Icon Talents for 13th Age

by Martin Killmann To celebrate the fresh off-the-print Second Edition of 13th Age, I would like to send a little love letter to the system. Let me showcase two of the innovations that set the 13th Age RPG apart from other d20-based tabletop RPGs, Icons and talents.   The Icons represent archetypes of powerful NPCs […]

Operation MURAMASA Part 2

By Jason Kraus Historically significant personalities, events, and locations in bold. Japanese names are written in the Western convention. Authors Note: Elements of this scenario reflect HP Lovecraft’s “The Shadow over Innsmouth”. Players unfamiliar with Lovecraft’s work (yes, there are a few) may be less paranoid than those who’ve enjoyed his oeuvre. For players more […]

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