As an inexhaustibly patient Pelgrane gamer, you may be wondering when that project you’ve been waiting for will actually appear. As we work to regularize our schedule and shock the world with a string of releases in 2026, our books are shaping into a clearer production stream. We have in-house release dates in mind for […]
In the latest episode of their nunchuck-brandishing podcast, Ken and Robin talk dim mak in 70s NYC, busted Bulgarian spies, cutting your manuscript for length, and Douglas MacArthur shamanism.
Located in rural or urban noise-dense areas Writing: Jim McCarthy; Art & Design: Graham Roewe; Illustration: Kim Diaz Holm A formless parasite that seeps in through sound. It starves in silence, but every scream feeds it, twisting space and time into a nightmare maze. Abilities: Aberrance 10, Athletics 10, Health 10, Scuffling 10 Hit […]
In the latest episode of their detectably lexical podcast, Ken and Robin talk the vital sense rpg designers need, invisible consort Zhongli Chun, words Elizabethan playwrights gave us, and the murders of Morton the Regent.
In the latest episode of their fiery podcast, Ken and Robin talk troupe-style group leaders, the town with 7300 eyes, hotheaded characters, and the mutiny against Magellan.
So, you’ve got your shiny new books (plural), rolled up your brand new characters (plural), and you’re ready for adventure (quite possibly plural, depending on how the dice rolls go)! But how to get started? Let us suggest some ways… 1. There’s A Dungeon Full Of Treasure It’s a classic for a reason. 13th Age […]
When egg nog appears on store shelves and the strains of Wham’s Last Christmas play on their public address systems, that means two things in the Pelgrane nest. One, the Great Pelgrane flaps from his nest on his annual flight to the North Pole to offer old Saint Nick his sleigh-pulling services should the reindeer […]
Original FAQ written by Wade Rockett in 2013. Slightly updated by Rob Heinsoo in 2025 to handle 13th Age 2E. For the current 2E Errata & Typos, click here. If you have spotted more errata or typos, please email us the details at support@pelgranepress.com. What is 13th Age? Who are Rob Heinsoo and Jonathan Tweet? What […]
by Tristan Zimmermann “Compass verses” are the best mechanic in Pelgrane’s forthcoming RPG, Ballad Hunters, a game described in this Page XX article. It’s the mechanic my playtesters consistently talk about after they play the game: how much fun they had with their verse, and how differently the game would have gone if they’d had […]
