The Plain People of Gaming: Iconic Poles

Robin Laws’ multi-award-winning Hillfolk is a great game in its own right, but its DramaSystem engine includes a toolkit for describing and dissecting characters that can be used in other games. One of these tools is the concept of dramatic poles. To quote Robin: “Driving any compelling dramatic character in
any story form is an internal contradiction. The character […]

New See Page XX out now!

This month, in See Page XX, pre-order Cthulhu Apocalypse for Trail of Cthulhu, find out about our ENnie nominations, get advice about using interpersonal abilities and pyramids to drive story in your games, and playtest some one-shot story games. Our new releases include Cthulhu Apocalypse; the KWAS edition Hideous Creatures: The Great Race of Yith, […]

View from the Pelgrane’s Next – June 2015

It’s been an utterly packed month, with Games Expo, Origins and the Dracula Dossier occupying all our time. Yesterday, we uploaded four books to the printers – Dracula Unredacted, the Director’s Handbook, Cthulhu Apocalypse Doomsday Edition and the Forgotten Monk. Despite all our best intentions, and because GenCon is early this year, we’ve pushed very, […]

Interview with a GM – Ruth Tillman

This is the first in a series of interviews with GMs who enjoy running and playing Pelgrane Press games. Ruth Tillman is the deserved first on the list. She’s runs convention games, notably Trail of Cthulhu at GenCon. She co-hosts The Double Shadow, a Clark Ashton Smith Podcast and writes about Weird Gaming for The Illuminerdy […]

Call of Chicago: The Call of … Varna?

“I think that Varna is not familiar to any of us …” — Van Helsing In my defense, not a lot of stuff happens in Varna. I mean, in the novel. Lots of stuff happens in Varna, including a disastrous Crusade in 1444 that killed the King of Poland and nearly killed Vlad Tepes’ brother […]

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