by ASH Law In this article I’m going to talk about a new playable race for 13th Age, but before I get there let me meander for a bit. As some of you might know I’m currently working with Rob and a handful of talented writers on the bestiary for 13th Age. At the […]
by Lawrence Augustine R. Mingoa [Ed: The Eldritch Knight is not an official class, so it’s not been test for balance – but don’t let that stop you!] Sometimes a spell slinger wants to dabble in swordplay or archery, while at other times, the warrior wants to get that special edge that only magic can […]
by Wade Rockett One of the most frequently-asked questions about 13th Age involves backgrounds; and overwhelmingly, it seems to come from people who have been playing d20 System games for a while. The question takes different forms, but in essence it’s this: What stops a player from putting the maximum number of points into a […]
At last, 13th Age is now available to order, and will be in the stores on 5th August. Those customers who have received 13th Age and mentioned it online have said lovely things about the physical quality of the book. There is a good chance we’ll be authorising a new print run in the next […]
This month its all about the numbers! We’ve received eight nominations for the ENnie awards, we are releasing eight new products in the next month or so, and 13th Age is on its way. Out now are the Final Revelation Graham Walmsley’s Purist adventures, Justice Trade for Ashen Stars, 13th Age Die Glocke and Owl Hoot […]
This post covers all things GenCon 2013. Collect your books at GenCon First I say to you Collect At GenCon! Preorder your books from the Pelgrane Store, paste COLLECT@GENCON into the voucher field at the bottom of the store page. Use your usual address. You won’t get charged shipping. If you order 4 or more […]
Take your players on the greatest vampire hunt in history—more than a hundred years in the making. Dracula is not a novel. It’s the censored version of Bram Stoker’s after-action report of the failed British Intelligence attempt to recruit and control the perfect asset — the ultimate weapon — Count Dracula. Kenneth Hite and […]
In the latest episode of their high-flying podcast, Ken and Robin talk true place names, fictional stakes, iconic conflicts and Nazi UFOs.
Knowing that organized play brings together people with different expectations and styles of play at the table, how do we ensure that everyone has fun? Designing fun-optimized materials is obviously a big part of that, but so is setting ground rules and expectations for the event. The 13th Age Organized Play Anti-Harassment Policy (PDF) includes: The 5 principles of […]
