Tag Archives: See Page XX

Horrors of the Pelgrane Dungeon

Every year, Pelgrane Overlord Simon Rogers runs a 13th Age game for his long-running group, and every year, he commands me to come up with some distinctive custom monsters. Here’s this year’s mushroom-themed crop of horrors. They’re designed to behave as a monstrous ecology, moving gobbets of fungus magic called Mycorrhizal Pulses around. These pulses […]

See Page XX – January 2026

Icon Followers: Cover Art Query by Rob Heinsoo Bestiary 3: Icon Followers won’t be crowdfunded until 2027, but it’s time to get its cover illustration handled. Like the covers of the Heroes’ Handbook and Gamemaster’s Guide, the cover of Icon Followers will be a collaboration between Lee Moyer and Aaron McConnell. What’s going to be […]

View from the Pelgrane’s Nest: In Which Our Theme for the Year is Revealed

You might think that the horrendous rhythmic buzzing you hear emanating from our humble crag foretells doom, but never fear, it’s only the Great Pelgrane, snoring. The big fella slumbers deeply in his nest, hung over and sated from holiday feasting. Shall we all tell ourselves it was only cheese and crackers he was devouring […]

13 Hooks For Your First 13th Age Session

So, you’ve got your shiny new books (plural), rolled up your brand new characters (plural), and you’re ready for adventure (quite possibly plural, depending on how the dice rolls go)! But how to get started? Let us suggest some ways… 1. There’s A Dungeon Full Of Treasure It’s a classic for a reason. 13th Age […]

13th Sage: Iconic Intrigues

I often talk about how icon relationships are a powerful resource in the players’ hands. In this article, I’m going to discuss how I use the presence of multiple icons as a designer and a GM to make things interesting and challenging for the heroes. The icons provide background and context for the events in […]

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