Tag Archives: See Page XX

October 2016: View from the Pelgrane’s Nest

This month we celebrated International Pelgrane Day and the tenth anniversary of GUMSHOE.  We’ve uploaded The Crown Commands, the next 13th Age Battle Scenes book to the printers, and created yet more Hawkins Papers. Work on the extra TimeWatch books continues – they are in art direction, and Cthulhu Confidential is in layout. Also, available […]

October playtesting

If you are interested any of these games, please email us with the game you wish to playtest in the subject line.     Title: Unquiet Waters System: GUMSHOE One-2-One Author: Ruth Tillman Deadline for playtest feedback: 30th November Number of sessions: 1-2 Description: It started like an ordinary assignment–cover a confrontation between scabs and union workers. Yet as […]

See P XX: Beyond the Wall of Shared Narration

A column about roleplaying by Robin D. Laws Over the years I’ve occasionally been asked, most often by Simon, how GUMSHOE and player narrative control might work together. My answer has always been the same—uh, they kinda mostly don’t. GUMSHOE assumes that the solution to the mysteries the PCs investigate remains fixed once established in […]

Spirit of the City – the City as Character

by Jason Fryer “There are eight million stories in the naked city; this has been one of them…” ~ The Naked City (1948)  Be it police procedural, horror, or spy thriller, characters are integral to the GUMSHOE campaign, influencing and expanding the narrative with their personal stories.  However, although ever-present, one vital character remains oft-forgotten […]

See Page XX – September 2016

It’s TimeWatch month! We’re so excited about the release of our newest GUMSHOE game that’s it’s been all we can think and talk about, which you can see from the many articles and resources we’ve pulled together for it below. While all of our GUMSHOE books are fun, none are so boisterous, adventure-packed and lively that “rollicking” is […]

September 2016: View from the Pelgrane’s Nest

In this season of mellow fruitfulness we’ve devoted our time to TimeWatch, the Hawkins Papers, the Crown Commands for the 13th Age and worked more on Cthulhu Confidential.  The TimeWatch RPG is out now, supported by two supplements,Behind Enemy Times and The Book of Changing Years but their poll victory means an adventure seed featuring […]

September playtesting

If you are interested any of these games, please email us with the game you wish to playtest in the subject line.   Title: Along the Watchtower System: Trail of Cthulhu Author: Bill White Deadline: 31st October Number of sessions: 2-3 Description:   There is havoc in the streets of Chicago as disaffected youth protest war and injustice during the […]

The Church of Little St Hugh and its “Heretic’s Library”

A resource for Bookhounds of London, by James Haughton and Bret Kramer  Just off Charterhouse Street in Smithfield is a vacant lot adjacent to the newly built power station. There are the charred remains of a slate floor, a few cracked sandstone blocks, and a wrought iron plaque stating “Here stood the Church of Little St. Hugh, […]

Fighting God: TimeWatch and the Secret Enemy

By Kevin Kulp The baby had been born three hours ago, healthy and beautiful, and now it was asleep in its mother’s arms. The three men pushed open her bedroom door, stood there in the doorway, blocking the gaslight from the hall. All three wore identical black suits. Their skin was sallow, almost gray, their […]

The Plain People of Gaming: Diving Into Escape Pools

Fear Itself 2nd Edition introduces the concept of an Escape Pool (p. 70), a set of rules for fleeing a horrific situation instead of following the trail of clues into the darkness. It’s a simple idea – the player characters build up a pool of points by discovering clues, spending investigative ability points, and passing […]

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