In January, Cat and I take stock of our previous year and look ahead to the next one in our Annual Partnership Meeting. We hold this on the dry Friday before WarpCon, a games convention based in Cork, Ireland, primarily in the student union bar, which means good minutes are essential. The Book of Demons is […]
Category Archives: See Page XX
by Mikhail Bonch-Osmolovskiy For all their seeming simplicity, Icon relationships can be tricky to use in a game, as some GMs, myself included, occasionally struggle to offer a satisfying use for them. Icons are just too abstract, too detached, too far away from the daily life of a low-level adventurer. They need intermediaries, something to […]
We’re looking for GMs to run our games at Origins and Gen Con 2018! If you’re interested in joining the GM crew at Gen Con, please email us at support@pelgranepress.zendesk.com with the following info: Your name and, if you have one, a nickname, alias, or online handle that gamers might know you by (e.g. cthulhuchick, Heavy Metal GM) Your convention-registered email […]
The latest edition of See Page XX is out now! Featuring everything you need to know about running your first GUMSHOE game from Robin D. Laws, Kenneth Hite, and Simon Rogers, along with a number of bonus items for Hillfolk and Dracula Dossier Kickstarter backers, and Cthulhu Confidential purchasers. Plus, pick up the 13th Age Demonologist […]
Happy new year! If your 2018 resolutions involve learning how to run games – or improving your existing GM skills – we’ve joined up with our good friends at Monte Cook Games and Atlas Games for New Gamemaster Month. Starting Tuesday, January 9th, we’ll run a month-long seminar in the form of twice-weekly posts, teaching […]
A Bookhounds of London rare tome by Mike Drew Keepers of Bookhounds of London may find themselves growing tired of the same old mythos tomes. How many copies of the Necronomicon can be discovered in mouldy crypts before they become rote? Here then is a real world tome along with possible ways for it to […]
A column about roleplaying by Robin D. Laws GUMSHOE core games present the GM with a default scenario structure you can use when creating your own mysteries to challenge your players. By following it you can ensure that the investigators have at least one, and preferably many, routes to solve the adventure’s key question, whether […]
This will be a short and snappy View. The Dragonmeet convention was a great success – we sold more books than ever before, and hosted a jam-packed investigative masterclass seminar. Gareth ran Fall of Delta Green for the entire Pelgrane crew. PAX Unplugged has the potential to grow to be a top-tier RPG convention, matching […]
If you are interested in playtesting any of these games, please email us with the adventure you wish to playtest in the subject line. Title: The Yellow King RPG System: GUMSHOE Author: Robin Laws Deadline: February 28th Number of sessions: 2-4 Description: Join phase 2 of The Yellow King Roleplaying Game playtest to help us hone one of […]
