The Pelgrane is flying south for the Winter (a week in Spain, anyway) so apologies for the rushed nature of this post. This month we tread the Trail of Cthulhu, with Dulce et Decorum Est, Soldiers of Pen and Ink and The Seventh Circle available as PDFs. But the most exciting news for me this month is […]
Category Archives: See Page XX
Happy Hallowe’en! I didn’t have to go too far for a scary Hallowe’en See Page XX logo, as I happen to have a number of stake- and blood-related art pieces on my computer at the moment, because of the Dracula Dossier Kickstarter, live now! The build-up for the Kickstarter hasn’t stopped production, though, and we’ve got […]
Once is an accident. Twice is coincidence. Three times is enemy action – at least, according to the apocryphal Moscow Rules. Our kickstarter for the Dracula Dossier was due to launch on October 17th. That target was, perhaps, overly ambitious. While we’d completed the draft of the Director’s Handbook – the mammoth compendium of conspiracies, […]
Joining an extensive list of European languages including French, German, Italian, Russian and Spanish, Korean will be the next translation of 13th Age. Our newest licensees, Dayspring Games, sent us the picture below. “My name is Sungil Kim (on the left) and I work with Narim Park (on the right) at Dayspring Games. We are […]
If you are interested any of these games, please email me with the game you wish to playtest in the subject line. The Mysteries of Interpretative Dance System: The Gaean Reach Author: Jim Webster Duration: One to two sessions Deadline: December 31st Description: For reasons entirely of his own Quandos Vorn does occasionally […]
See P. XX A column about roleplaying by Robin D. Laws Mutant City Blues focuses on a standard-sized player group of 3 to 6 people. This lends itself to the ensemble style play of a serialized procedural show like NCIS, CSI, or Law and Order: Special Victims Unit. If your player group consists of two […]
Continuing Ken’s theme of looting 13th Age for GUMSHOE twists, let’s talk about monsters. In 13th Age, monsters have a sort of rudimentary AI – instead of the GM deciding to use their special abilities in advance, they’re triggered by the result of the attack roll. So, for example, if a ghoul gets a natural […]
See P. XX A column on roleplaying by Robin D. Laws As a general rule, writers learn to avoid repetition. In the immortal words of David Byrne, say something once, why say it again? When writing roleplaying material I have to keep reminding myself to strategically violate that general rule. If there’s one thing playtesting […]
A lot of people have been in touch to ask when Soldiers of Pen and Ink, Adam Gauntlett’s Trail of Cthulhu campaign set in the Spanish Civil War is available. The answer is, it’s in the webstore right now, nestling nicely alongside his Great War Trail of Cthulhu adventure collection, Dulce et Decorum Est, now released […]
