Category Archives: See Page XX

Call of Chicago: The Carcosan Prisoner

“I told you to keep to the paths. You wandered into the Yellow Zone.” — No. 6 to Nadia, “The Chimes of Big Ben,” The Prisoner Robert W. Chambers may have invented reality horror, combining Poe’s fragility of self with Bierce’s arbitrary universe and his own artistic flair, but it arguably reached its peak, ironically […]

13th Age: The Register of Foreboding Constellations

By Julian Kay As penned by Viriel Pyrolea, newly appointed Imperial Astrologer, formerly an esteemed seer of Lightwood, now doing penance service for spurring theft and piracy along the Spray. The foreboding register consists of stars seen as hostile to imperial interests. Those that adorn themselves in raiment or accessories showing the foreboding constellations make […]

View From the Pelgrane’s Nest – April 2021

As a company with tentacles in many countries, we’re taking comfort from the fact that the vaccines are, indeed, finally rolling out around the world. Our USAian Pelgranistas were the first to be vaccinated, followed by our some of our UKians. It’s looking like it’ll take a while for us Irish Pelgranes to get our […]

See P. XX: Sketching Out Your Yellow King: Paris Sequence (Part 2)

A column about roleplaying by Robin D. Laws Last time we started laying out a loose episode structure for your Yellow King Roleplaying Game Paris sequence. Start there for episodes 1 through 7. Episode 8: Visit from Home Follow a time-honored serialized storytelling convention, bringing in a relative who drops into Paris to complicate an […]

Serpentine Plot Hooks: Rebellious Factions Part 1

By Kevin Kulp Combining focused ambition with poor judgment is a great basis for an adventure. When you want to run a last-minute Swords of the Serpentine game and aren’t sure where to begin, start with one or more of the factions. You’ll see an example of this in the two free adventures here at […]

Call of Chicago: Mulholland vs. Messing

“Man should not know the future. Such knowledge can be fatal.” — attributed to Wolf Messing In 1977, researchers Victor Marchetti and John D. Marks uncovered evidence in the accidentally unshredded MK-ULTRA files that the CIA had hired the stage magician John Mulholland as a consultant. After decades of further research, and the fortuitous discovery […]

View From the Pelgrane’s Nest – March 2021

NEW RELEASE: Crown of Axis New this month is Wade Rockett’s long-awaited Crown of Axis, an introductory scenario for 1st level 13th Age heroes who come to Axis, the capital of the Dragon Empire, to find fortune, fame and adventure. But when they pick up work investigating the mysterious deaths of workers in the tunnels […]

See P. XX: Sketching Out Your Yellow King: Paris Sequence (Part 1)

A column about roleplaying by Robin D. Laws The Yellow King Roleplaying Game can be run at any scale, from one-shot to its ultimate form: four interconnected sequences set in 1895, an alternate mid-century war zone, a warped, post-authoritarian present day, and our own not at all disturbing contemporary reality. As you contemplate getting going […]

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