RetroPunk, our Portuguese translators, interviewed game designer and Pelgrane Press stalwart Robin D Laws and allowed us to publish the untranslated version here. How long have you been into RPGs? I started playing with blue box Dungeons and Dragons in 1979. Do you have a regular game group? What are you playing right now? A […]
Category Archives: See Page XX
By Will Hindmarch Last week, I finished the first playtest campaign for RAZED. This is bad because I wasn’t planning on ending the campaign when I did, but I’m moving 700 miles and so the campaign had to come to a close. This is good because RAZED is meant to be a game that supports […]
In this belated issue of Page XX we have such a large and mixed bag of articles the only analogy I can think of is a Deck of Many Things without the black cards. There are three new Page XX articles from Robin Laws, a look at the new Jack Vance license The Gaean Reach, […]
Over the last couple of installments (here and here) I discussed structure as something that mostly takes care of itself if you manage the dramatic rhythms of your roleplaying session on a beat-by-beat basis. Now it’s time to break that down a bit. Our first step is to nail down what we mean by a […]
Last time I talked about allowing the structure of a session or campaign to arise organically, as opposed to imposing it in advance. Let’s drill deeper into that idea with some techniques and examples. Organic structures are built on disparate story threads that eventually converge. The best source of story threads are your players. These […]
When we elect to play RPGs in story-driven mode, we have an array of different narrative forms to draw inspiration from. All of them, from drama to fiction to comic books and movies, offer different lessons. Like magpies, we can steal the most applicable ideas and techniques from each form. By synthesizing these with techniques […]
A set of Guidelines for running mysteries in the style of Robert van Gulik’s “Judge Dee” stories using the Trail of Cthulhu rules The Judge Dee stories are a series of mystery novels and short stories written in the 1950’s and 1960’s by Dutch diplomat and Sinophile Robert van Gulik. Based on traditional Chinese stories […]
News from Pelgrane Press This month is last month of the Dying Earth, and we have sale to commerate it. We also release our first purely Purist Trail of Cthulhu adventure, offer you an Esoterrorists competition, and give you tidbits of our future releases. We’ve also launched a new, improved store which accepts Paypal, in […]
This month sees the end of the Dying Earth RPG, with a 50% off stock clearance sale in our new store. The game is still as fresh as a daisy, and it would be a shame to miss out. Gregor Hutton provides a new setting for 3:16, his game gung-ho space-grunts, Robin D Laws discusses 4th […]
I am pleased to present two new illustrations for a French game published by 7eme Cercle : Kuro Tenseï, the team that published the French version of Trail of Cthulhu entitled simply Cthulhu. Click an image for a higher resolution version. Kuro Tenseï will be presented at the upcoming event Salon du jeu de société on 25 […]