Rogue Paleontologist Rewrites Planetary Ecosystem

Replication A scenario seed for Ashen Stars The lasers pick up a contract from an independent scientific consortium to investigate the fate of one of their Sherlock-class survey vessels. It sent out a distress call several days ago and has not been heard from since. The Linnaeus was orbiting a supposedly barren planet in the […]

View from the Pelgrane’s Nest July 2018

We are in the all-too-narrow gap between Origins and Gen Con, and the Nest is a hive of frenzied activity (if you’d forgive the mixed metaphor). Some new releases will make Gen Con, others won’t.  Origins is a little like a relaxed dress rehearsal for Gen Con. It has shorter exhibition hours, and while it’s […]

See P. XX: How Playtesting Changed The Yellow King

  A column about roleplaying by Robin D. Laws The Yellow King Roleplaying Game is now out of my hands and progressing through the next stages of production on its way to actuality. Thanks to the eagle efforts of our dauntless playtesters, I received lots of extremely useful feedback on game play, resulting in a […]

First Contact: The Eyecloud

Eyecloud By ASHLEY LAW, development by Rob Heinsoo From the moment we entered the tomb, we felt like we were being watched. We all felt it, even Sigurd. I admit I was almost grateful to watch him squirm, for a change. —Mamoru the Justly Paranoid Heralds of warped magic Clouds of floating eyes appear near […]

The Plain People of Gaming: Mutant City Black Ops

In the setting of Mutant City Blues, approximately one in a hundred people developed a mutant ability in the wake of the still-mysterious Sudden Mutation Event. Some powers had obvious social or commercial benefits, and mutants with these powers could easily find a place. Mutant healers transformed parts of healthcare, telepaths and dream-peepers revolutionised psychology, […]

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