Tag Archives: 13th age

Call of Chicago: Re-skinning, Genre-Drifting, and Triskaidekasizing

One of the chiefest joys of roleplaying is the joy of taking an iconic hero or monster and re-skinning it in the light of your own campaign. I’ve put Frankenstein’s monster on stage in two or three games, recast Batman as a people’s antihero in an alternate Soviet Union, and made demigods of Aaron Burr […]

Is “good at everything” a background in 13th Age?

by Wade Rockett   One of the most frequently-asked questions about 13th Age involves backgrounds; and overwhelmingly, it seems to come from people who have been playing d20 System games for a while. The question takes different forms, but in essence it’s this: What stops a player from putting the maximum number of points into a […]

Anti-harassment policy for 13th Age organized play

Knowing that organized play brings together people with different expectations and styles of play at the table, how do we ensure that everyone has fun? Designing fun-optimized materials is obviously a big part of that, but so is setting ground rules and expectations for the event. The 13th Age Organized Play Anti-Harassment Policy (PDF) includes: The 5 principles of […]

13th Age GMs Urgently Needed at Gen Con!

MAYDAY: Two of our Gen Con volunteer GMs had to cancel their con plans. That’s 14 hours of 13th Age gaming that won’t happen, unless heroic GMs step up to take over their slots. If you can help, please email cat@pelgranepress.com! In return for your help we can offer swag, and a chance to hobnob […]

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