A column about roleplaying by Robin D. Laws Pelgrane co-publisher Simon Rogers has been thinking about Mutant City Blues lately, and maybe someday he’ll tell you about that. In the meantime, he asked me how you might play the game for a duo of enhanced police detectives, in true buddy cop fashion. Here’s a […]
Tag Archives: See Page XX
If you are interested in playtesting any of these games, please email us with the adventure you wish to playtest in the subject line. Title: Night’s Black Agents: Solo Ops System: GUMSHOE One-2-One Author: Gareth Ryder-Hanrahan Deadline: July 29th 2018 Number of sessions: 3-6 Description: Night’s Black Agents: Solo Ops is a stand-alone RPG which applies […]
A quick postcard from the Nest this month as we prepare for the Origins Game Fair, in Columbus, Ohio in mid-June. We’re excited to be sharing the Indie Press Revolution (IPR) booth #823 with excellent RPG-publishing colleagues like Evil Hat, John Wick Presents, and Bully Pulpit – it’s a boothapolanza not to be missed! We’re […]
The upcoming Book of Ages describes dozens of potential ancient Icons, the heroes and villains of past Ages of the Dragon Empire, from the Enchantress to the Explorer to the Steel Colossus and the Zealot. These Icons once bestrode the world. Some vanished when the wheel of history turned and their power faded; some endured […]
Some of the most powerful roleplaying experiences I’ve ever had have come from running DramaSystem games. Starting with the Hillfolk roleplaying game, and continuing with Blood on the Snow and Series Pitch of the Month, DramaSystem offers a wealth of setting options for players to inhabit, and create compelling stories of interpersonal conflict and emotional […]
It was International Tabletop Day over the weekend, and we hope you had a great day, whatever you ended up playing! We’re gearing up for another Big Day in the gaming calendar – namely, Free RPG Day 2018 – and our bumper-sized offering for this year, an adventure for both The Fall of DELTA GREEN […]
Here in London, it appears that an enthusiastic eight-year-old has taken over the weather control panel and is twiddling all the dials. I often forget the weather when running games. When I do remember to highlight it, it really draws the players in, even if there is no mechanical effect. Picture a meeting between spy […]
The Book of Demons is out in print this month, so in celebration (unholy, raucous, and malignant) of that fact, we present a way to bring demons into your 13th Age campaign a little more. Demons are always scratching at the walls of their prison, looking for a way out into the world. There are […]
A column about roleplaying by Robin D. Laws The Yellow King Roleplaying Game rules debut a new iteration of GUMSHOE, which we’re calling QuickShock GUMSHOE. The name combines two of the features of the new rules set: combats take way takes less time than in standard GUMSHOE mental setbacks a character may suffer in the […]
The latest edition of See Page XX is out now! Featuring the release of the pre-order of 13th Age Glorantha, a preview of the new Black Book Character Generator, Googling horror, choosing your horror GUMSHOE flavour, how your FLGS can offer a better experience than online shopping, and new Gloranthan character classes for 13th Age. […]

