Author Archives: Cat Tobin

Technical Difficulties

Technical Difficulties by Andrew Brehaut Modern technologies, such as cellphones and the internet, are often a thorn in the side of the horror or thriller GM. Typical responses involve negating the use of this technology, be it through remote locations (no signal), dead batteries, villainous forethought (the cell towers have been damaged), the people contacted […]

September playtesting

If you are interested any of these games, please email me with the game you wish to playtest in the subject line.   Ashen Stars Character Builder DC has been working on an Ashen Stars version of the free Black Book character generator. It will be fully ready for testing next Monday. It will include […]

Owl Hoot Trail review from The Everwayan

The Everwayan points out that with “…all the excitement over the release of 13th Age, it might be easy to overlook another excellent new release from Pelgrane Press, the Western RPG Owl Hoot Trail.” Further along is mentioned “The setting is mostly up to you. You can dial up the Weird Westerness or dial it […]

Resources for Owl Hoot Trail

Handouts Matthew Breen has designed a lovely one-page character sheet for Owl Hoot Trail – download it here. Download the two-page extended character sheet from the rulebook here. Download the three Perdition map handouts from the rulebook here. Adventures The Box is a one-shot adventure by Clinton Dreisbach – read it here. Articles and Resources Kevin […]

Owl Hoot Trail

“You wanna shoot me, Marshal? You ain’t fast enough, and my posse has a pyromaniac gadgeteer who’s already aiming at ya. You ain’t got the grit. You want me, I’ll be traveling the owl-hoot trail.” – Calabash Twigg, orcish outlaw, part-time bounty hunter and a very bad man To ride the owl-hoot trail: to take […]

Introducing Owl Hoot Trail

by Kevin Kulp   My first mistake was in thinking Owl Hoot Trail was D&D with guns. I was just starting to develop and polish Clinton R. Nixon’s remarkable, streamlined game of old western fantasy, and I thought I was on well-trodden and familiar ground. I set up a sample encounter, one which I expected […]

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