13th Age Organized Play Update: October 2016

Return to Screamhaunt Castle Screamhaunt Castle disappeared years ago. Tonight, it returned to its birthplace of Gravenstein. Now the adventurers must contend with ghosts, ghouls, and things that go bump in the night to investigate the cursed place. To add to their worries, Madame Vex the seer has given the adventurers a very disturbing card […]

Call of Chicago: The Lost Last Prince of Transylvania

“Some curiosity may be felt as to his history; I will trace it with the utmost truthfulness, according to his own words, adding any necessary explanations. He told me that he was eighty-eight years of age when he came here, and that he was the son of Prince Ragoczy of Transylvania by his first wife, […]

Happy International Pelgrane Day!

To celebrate the 10th anniversary of GUMSHOE we invited fans and Pelgrane pros all over the world to play their favorite Pelgrane Press games today! Here’s a sampling of the day’s goings-on and shenanigans thus far. Games were streamed: Upcoming books were playtested: Designers shared their work: Monstrous Dramaturgy: Kostroma Adventures were had: Campaigns launched: Heroes made (and their […]

Refreshing Exhortation

I’ve been binge-watching last year’s seasons of “Arrow” and “The Flash.” One moment both shows frequently resort to, in keeping with their balance of superhero action and emotive interactions, is the inspirational exhortation. One character, the figure everyone else needs to save the day, succumbs to doubt. Another cast member then breaks the self-doubter from […]

If the Cap Fits – a GUMSHOE Option to Restrict Spends

GUMSHOE is a hybrid system. On the one side are the fundamentally GUMSHOE investigation abilities. These allow you to get information without a random test to see if you find the book in the library, or decode the encrypted document. They also allow special benefits, which can interact with the other side of GUMSHOE – […]

The Origin of TimeWatch Antagonists

[Editor’s note: This is an excerpt from the forthcoming TimeWatch GM Screen and Resource Book by Kevin Kulp] When you’re trying to figure out where your antagonists have come from, things can get confusing fast. Foes can be from the core or a parallel timeline, humans from Earth or aliens from another planet (or even […]

See Page XX – September 2016

It’s TimeWatch month! We’re so excited about the release of our newest GUMSHOE game that’s it’s been all we can think and talk about, which you can see from the many articles and resources we’ve pulled together for it below. While all of our GUMSHOE books are fun, none are so boisterous, adventure-packed and lively that “rollicking” is […]

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