By Adam Gauntlett I’ll grind your bones to make my bread. [folktale, Jack & the Beanstalk; sometimes linked to the German folktale The Devil with the Three Golden Hairs.] A Night’s Black Agents Node which distributes Blood Cocaine and is linked to several smaller criminal syndicates which may or may not be part of the […]
Author Archives: ibrahim
By Jay Godden In this series, I’m presenting two different pregenerated builds for every 13th Age Heroes’ Handbook character class, at all levels. My goal is to present complete mechanical builds using only standard elements and rules from the Heroes’ Handbook, ready for you to apply your own backgrounds, icon relationships, and One Unique Thing. […]
by Gareth Ryder-Hanrahan Back in the day at Irish cons, we had a system where multiple tables would play the same scenario at the same time, tournament-style. One of the joys of this setup came after the game, when the players and GMs met up to compare notes. “We killed the dragon in two rounds […]
By Jay Godden In this series, I’m presenting two different pregenerated builds for every 13th Age Heroes’ Handbook character class, at all levels. My goal is to present complete mechanical builds using only standard elements and rules from the Heroes’ Handbook, ready for you to apply your own backgrounds, icon relationships, and One Unique Thing. […]
By Jay Godden In this series, I’m presenting two different pregenerated builds for every 13th Age Heroes’ Handbook character class, at all levels. My goal is to present complete mechanical builds using only standard elements and rules from the Heroes’ Handbook, ready for you to apply your own backgrounds, icon relationships, and One Unique Thing. […]
By Adam Gauntlett Gorgo, Mormo, thousand-faced moon, look favourably on our sacrifices! The Horror at Red Hook Mormo, whose totem beast is the dog, maintains a great rivalry with the Elder Goddess Bast. She is the patron of all werewolves, and the Queen of vampires. Trail, p. 96 A Trail of Cthulhu scenario in which […]
by Gareth Ryder-Hanrahan There are game designers who quail at the sight of a lengthy skill list, who argue that brevity and simplicity is the goal of game design. Such game designers are, of course, cowards. Merryshire’s ability list is enthusiastically baroque. Here’s the very first list, from 2023. And the current list. See, […]
Ballad Hunters Poll As you know, we’re doing Ballad Hunters Kickstarter campaign this month. Here’s a question about the game:
By Adam Gauntlett The Sisterhood of Swineherds is a Guild taken seriously. Hogs are not allowed everywhere: the Government Committees have passed numerous ordinances about the keeping and management of pigs, so that the streets don’t swarm with swine. Swords of the Serpentine Where there’s muck, there’s brass. Traditional wisdom. A Swords of the Serpentine […]
