Category Archives: See Page XX

Alternate Armitages

by Robin D. Laws The Armitage Files, my recent, Silver-Ennie winning, campaign sourcebook for Trail of Cthulhu, has been hailed for an innovative approach—one I will now encourage you to steal. If you’ve yet to check it out, Armitage presents a new take on the epic Cthulhu campaign. It provides building blocks for a player-driven, […]

All the Justice Credits Can Buy

An Extract from Ashen Stars by Robin D. Laws They call you Lasers. Or scrubbers, regulators, or, out in the Scylla Outzone, shinestars. To the lawless denizens of the Bleed, whether they be pirates, gangsters or tyrants, you’re known in less flattering terms. According to official Combine terminology, the members of your hard-bitten starship crew […]

When the Membrane Shatters

By Matthew Sanderson In the Aftermath of an Esoterrorist Generated Catastrophe Introduction The Ordo Veritatis would like to believe they continue to have the upper hand in their struggle against the Esoterrorist movement. However, in the upper echelon of the organization, there exists the seed of doubt. What would happen if the tables were turned […]

From the Apocalypse Machine

by Graham Walmsley The second part of the new Cthulhu Apocalypse series, Cthulhu Apocalypse: The Apocalypse Machine is a rich sandbox setting, allowing players to construct their own apocalypse, from the first strange rumblings beneath the earth to the final, cataclysmic event. It will take Trail of Cthulhu adventures into a post-apocalyptic world, giving you […]

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