Category Archives: See Page XX

A Tale of Two Secret Cults – A brief introduction to TRPG and Cthulhu Culture in China

By Hao Zhang There’s an idea, a saying that when a thing travels, evolution, alteration, and other unexpected outcomes go with it. This idea sometimes can lead one to pleasant views. And this is how we at Labyrinth see it. Before we formally begin the mumbling, we’d like to notify you dear readers that we […]

Player-Facing Combat in GUMSHOE

by Simon Rogers In most cases, GUMSHOE puts the dice in the hands of the players. Instead of the GM making a Stealth test for a creature to sneak up on a character, players make a Sense Trouble test to avoid being surprised. When the roles are reversed, it’s the players who make a Stealth […]

View from the Pelgrane’s Nest – April 2018

The Pelgranes have been out and about this month. Cat attended the GAMA Trade Show, met retailers and fellow publishers such as Chaosium, as well as taking a look at the secret desert base of our US fulfilment house DOJ, Inc. I joined my ProFantasy Software colleagues Mark Fulford and Ralf Schemmann in the Mosel […]

See P. XX: Your Guide to GUMSHOE Horror

A column about roleplaying by Robin D. Laws Since investigative roleplaying first burst from its sunken atoll and called itself Call of Cthulhu, mystery solving and horror have always been linked in the gamer mind. As a result, when Simon first asked me to design a system for investigative play, it made sense to debut […]

See Page XX – April 2018

We’re spending more time at the moment focusing on the visual appearance of our books, and so we’ve been drooling over the very beautiful 13th Age Glorantha. Our colleagues at Moon Design Publishing/Chaosium have a well-deserved reputation for visually stunning books, and 13G is no exception. We’re happy to be able to offer this on pre-order in our […]

Your Input in Action – A Black Book Update

by Steven Hammond It’s been two or three months since we published an update on the new Gumshoe character tool. I lost a little time to an Olympics related project, but we’ve been cranking away all of March, and I think we have some great stuff to share. Addressing Your Input First, I want to […]

New 13th Age Classes: A Swordmaster and an Earth Priestess Walk into the Dragon Empire

by Rob Heinsoo Several years after releasing our 13th Age grab-bag 13 True Ways, Jonathan Tweet and I have teamed up to create a new, 464-page 13th Age supplement that contains a mix of new classes, monsters, magic powers, adventures, and narrative tricks. 13th Age Glorantha (13G), published by Chaosium, and now available in PDF and […]

See Page XX: The History of No

A column about roleplaying by Robin D. Laws Previously on See Page XX, I talked about the difficulties we occasionally hear about when GMs who have trained themselves to say “no” come to the GUMSHOE system with those assumptions in mind. This time I’d like to look at how early roleplaying culture took on that […]

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